Libre Graphics Meeting 2026

Jean-Michaël Celerier

Jean-Michaël is interested in art, code, computer music and interactive show control. He develops and maintains a range of free & open-source software used for creative coding, digital and intermedia art, which he leverages in various installations and works. He leads technological development at the Société des Arts Technologiques in Montréal, QC where he manages projects ranging from open-source metaverse platforms to telepresence hardware, IoT platforms and generative AI systems. Much of his work has been focused on the ossia platform for which he is the lead developer. He enjoys organizing events centered on programming and media art and teaches all sorts of creative coding languages (PureData, Processing, OpenFrameworks, etc) to computer science, sound and graphics design students.


Session

04-24
10:10
20min
FLOSS real-time visuals for media arts with ossia score
Jean-Michaël Celerier

This {presentation/workshop} will introduce ossia score to the audience. It is a free and open-source desktop software, running on Linux (including Raspberry Pi), FreeBSD, macOS and Windows, and has been used in artworks showcased in high-profile venues such as Ars Electronica, Nemo Biennale, Venice Architecture Biennale and others. Originally centered on pure show control and music, recent versions have focused more and more on providing a state-of-the-art real-time pipeline for live visual arts.

Zollhof