The Making of Abandoned Spaceship Demo Scene
11-04, 14:30–15:25 (Europe/Berlin), New York
Language: English

In this talk, I will break my process down, describing how every step was made.

I'm an Estonian indie game developer and game development teacher. Since 2020 I have been developing my game BLASTRONAUT in the Godot engine and will continue using Godot in my upcoming projects.