GDScript: Past, Present, and Future
11-05, 10:30–11:25 (Europe/Berlin), Redmond
Language: English

In this talk I present a little bit of history of GDScript, how it is in the current state, and what are the plans for the future years.

George Marques is a software developer currently working for the Godot Engine, mainly as the GDScript maintainer and part of the GDExtension and core teams. He's been contributing to Godot since 2015 and is currently part of the Godot Foundation board.