Miguel Gonzalez Sanchez
In 2009, 'bitbrain' began his game-making journey with Java. By 2020, he had transitioned to the Godot Engine and decided to share his experiences. He started a YouTube channel, focusing on the development of his new RPG project, "cave", and the challenges and successes he encountered.
While 'bitbrain' is passionate about game development, he's also keen on teaching. His channel features easy-to-follow Godot tutorials, helping newcomers get a grasp of the engine. In the vast realm of game development, he continues to learn, share, and connect with a community of fellow enthusiasts.
Session
11-05
12:30
25min
Super-charging content production with Godot addons
Miguel Gonzalez Sanchez
This talk, led by 'bitbrain', delves into the common pitfalls that derail many game projects and emphasizes the importance of a solid content pipeline.
Talks
New York